From the #1 Bestselling Author of The Quintessence, author C.M. Carney brings us a mind blowing and flawlessly executed series that is perfect for fans of The Land: Chaos Seeds, Viridian Gate Online and The Good Guys. Enjoy!

Barrow King: The Realms Book 1: (An Epic GameLit/LitRPG Fantasy Adventure)
by C.M. Carney
4.4 Stars (362 Reviews)
Genre: Fantasy | Teen & Young Adult | Humor & Entertainment

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Betrayed by those closest to him, Finn Caldwell thought he’d escaped his life of violence and deception.

But when a frantic message from his estranged sister draws him into The Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more.

Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. But, what starts as a rescue mission becomes something far more when Finn learns that The Realms is not just a game, but a real universe, one threatened by the machinations of a mad god.

Banished to a horrific sentient dungeon, Finn must learn the rules of this strange new world and defeat an ancient revenant who survives by consuming souls. Only then will he have any hope of saving his sister, and the new world they both call home.

LitRPG/GameLit is a genre that incorporates gaming elements from tabletop roleplaying games like Dungeons and Dragons and Pathfinder with epic RPG video games like The Elder Scrolls: Skyrim and MMO’s like World of Warcraft and sets them in a fantasy or science fiction setting. It has leveling, stat tables, character sheets and skill progressions. If you’re new to LitRPG or GameLit, then The Realms is the perfect place to start. The Realms will take you back to the days when Advanced Dungeons & Dragons and The Elder Scrolls were new.

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The Lost City: The Realms Book 2: (An Epic GameLit/LitRPG Fantasy Adventure)
by C.M. Carney
4.2 Stars (135 Reviews)
Genre: Teen & Young Adult | Computers & Technology


Contunuing the #1 Bestselling series begun in Barrow King.

All Gryph wanted when he entered the Realms was to find his missing sister. Then he pissed off a power-mad god, was banished to the undead hell dungeon known as the Barrow and ended up face-to-maw with a soul eating lich.

But with the help of a ragtag group of companions, Gryph escaped the Barrow to a verdant paradise of magic and wonder. Things were looking up, until the revelation of a deadly secret leads to betrayal and murder.

Now, to stop a world-conquering zealot from capturing an ancient weapon of incredible power, Gryph must become the one thing he never wanted to be, a leader. Standing in his way are a group of crazed cultists, an army of deadly magical machines, and friends who no longer trust him.

And he is still no closer to saving his sister.

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Killing Time: The Realms Book 3: (An Epic GameLit/LitRPG Fantasy Adventure)
by C.M. Carney
4.5 Stars (109 Reviews)
Genre: Teen & Young Adult


Book 3 in the LitRPG the series The Realms.

All Lex wanted was to help his good buddy Gryph find his sister and maybe save the world along the way. But everything goes wrong from the start when Lex gets separated from Gryph during their transfer into the Realms.

Lost, alone, and forced to live the same day over and over, Lex must defeat the agent of a despotic god, uncover hidden truths about himself, and find his way back to his friend. If he fails the Realms face destruction.

Killing Time is the sequel to the bestsellers Barrow King and The Lost City. It is a tale of adventure, mayhem, and loyalty, filled with crazy action, way too much stupidity and tons of laughs.

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Scourge of Souls: The Realms Book 4: (An Epic GameLit/LitRPG Fantasy Adventure)
by C.M. Carney
4.6 Stars (103 Reviews)
Genre: Teen & Young Adult


Book 4 of The Realms. Continuing the epic LitRPG series begun in Barrow King.

Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn.

Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.

This hope takes Gryph and his friends on a journey through strange lands where they must outwit a mystical crime syndicate, evade an infallible bounty hunter and face-off against Brynn herself, now a goddess with no memory of her true self.

Gryph must triumph over them all. If he fails, both he and his sister will not only lose their lives, they will lose their souls.

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The Forsaken God: The Realms Book 5: (An Epic GameLit/LitRPG Fantasy Adventure)
by C.M. Carney
4.6 Stars (54 Reviews)
Genre: Teen & Young Adult


Book 5 of The Realms continues the epic LitRPG adventure that started with Barrow King.

Gryph thought freeing his sister Brynn from the shackles of the High God would be the end of his mission.

Only to learn it was just the beginning.

Tasked with building an army for the Resistance, Gryph quickly realizes it will never be enough to curb the High God’s despotic quest to control the Realms.

Victory seems hopeless.

But then a long-buried secret resurfaces, and a desperate plan is hatched.

The survival of the Realms is in Gryph’s hands. If he fails, billions of souls will suffer a fate worse than death.

Can Gryph uncover the mysteries of his past in time to save the Realms, or will his actions hand victory to the High God?

The Forsaken God continues the #1 Bestselling epic LitRPG saga that began in Barrow King. The Realms will never be the same.

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